Scale Tail Adventure
Summary:
There is no rest… Science is always your number one priority!
In Scale Tail Adventure you play as a Physica Rodentia, which is a rare species of mouse and threatened by extinction because humans seem to be afraid of you..
For a very long time you lived in an abandoned house, which seems to be part of a former village… You dont mind at all, because you won’t have to life in this part of the forest anymore!
After you created your newest invention „The Scaling-inator“ you may shift your former self into any size you want and find a better spot in the forest to continue creating new and better inventions!
Being small to fit into smaller holes, being in your normal form for increased agility or being big to smash obstacles out of your way.. No obstacle will be too big or too small for you!
Can you find the best spot of the forest?
Can you find out what happend here?
Find out in this 2D sidescroller plattformer and puzzle game!
How To Play:
A und D - to move
Space - to jump
F - to interact
LMB - to punch and throw
1 - turn into small mouse
2 - turn into normal mouse
3 - turn into big mouse
Hotkeys can be changed in the Options
ESC - Options
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You can reset to the last "Cheesepoint" if you Press ESC and select "Retry".
You can fix any bugs or troubles with the restart button! :)
Credits:
Marvin - Game Design, Coding, Level Design
sebii96/Sebastian - Game Design, Coding, Level Design
Boph Teifong/Marco Präg - Game Design, Coding, Level Design, Sound Effects
TheWhiteShadow - Game Design, 2D Art, Music
weirdojezz/Jessica Rother - Game Design, 2D Art, Writing, Sound Effects
Alexander Stehl - Game Design, 2D Art, Writing, Sound Effects
little-crow-heart - Game Design, Character Artist
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | sebii96, TheWhiteShadow, KitsuneTuzak, MarvinKn, Boph, weirdojezz, little-crow-heart |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | 2D, Animals, Cute, Game Maker's Toolkit Jam, Pixel Art, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Comments
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What I like
- Good level progression
- Skills are well explained in the game
- Varied puzzles with minimal tools
- Level complexity is manageable and motivating
- Character transformation with 3 strengths well done
- Smooth controls
- Good break points for re-entry
- Good introduction of stray characters
What I don't like
- Some items still have no function (cheese, pimples)
- When sitting on the butterfly, only one butterfly should be visible (confusing)
- Sound effects for various interactions (flying with butterfly, eating cheese, destroying wall, etc.) are still missing.
- Slightly different background music when climbing levels
- Not immediately obvious how to get off the butterfly